Background
Unity's test framework runs from assemblies, and can therefore not reference code in Assembly-csharp.dll (standard project code assembly). Recompilation is also quite slow on the editor, which would be fixed by sectioning code into assemblies.
Proposal
Section code into assemblies. How they are to be sectioned needs to be determined before starting.
Background
Unity's test framework runs from assemblies, and can therefore not reference code in Assembly-csharp.dll (standard project code assembly). Recompilation is also quite slow on the editor, which would be fixed by sectioning code into assemblies.
Proposal
Section code into assemblies. How they are to be sectioned needs to be determined before starting.