Hi, thank you for this library.
Problem
I can successfully connect to an OBS Studio Spout2 sender (Spout_OBS_Filter), receiver.receive() works, and receive_image() returns True. However, the received buffer is all zeros , resulting in a completely black image in OpenCV.
What works
Official Spout2 Receiver.exe displays the content correctly .
SpoutUtils can see the sender and correct resolution (1920x1032).
Tried both invert=True and False.
What I tried
Using the official examples :preview_example.py , and it does not show anything
Environment
Windows 11 x64
Python 3.13
Latest SPOUT2ForPython (from git)
OBS with Off-World-Live Spout2 plugin
Sender is created via Spout2 Output (filter on a source)
It seems like a texture sharing / mapping issue specific to the Python bindings (ctypes + SpoutLibrary.dll), while native applications work fine.Is there any known limitation with OBS Spout2 Output, or any additional flags / calls needed for the receiver to get actual texture data?Thanks in advance!
Hi, thank you for this library.
Problem
I can successfully connect to an OBS Studio Spout2 sender (Spout_OBS_Filter), receiver.receive() works, and receive_image() returns True. However, the received buffer is all zeros , resulting in a completely black image in OpenCV.
What works
Official Spout2 Receiver.exe displays the content correctly .
SpoutUtils can see the sender and correct resolution (1920x1032).
Tried both invert=True and False.
What I tried
Using the official examples :preview_example.py , and it does not show anything
Environment
Windows 11 x64
Python 3.13
Latest SPOUT2ForPython (from git)
OBS with Off-World-Live Spout2 plugin
Sender is created via Spout2 Output (filter on a source)
It seems like a texture sharing / mapping issue specific to the Python bindings (ctypes + SpoutLibrary.dll), while native applications work fine.Is there any known limitation with OBS Spout2 Output, or any additional flags / calls needed for the receiver to get actual texture data?Thanks in advance!