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- #7 · BenjaminDeJager opened
on Feb 2, 2021 3
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weird teleporting near bricks?
ISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: bugSomething isn't workingSomething isn't workingISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsStatus: Open.#38 In algorithm0r/SuperMarioBros;mario doesn't jump high enough
ISSUE: bugSomething isn't workingSomething isn't workingISSUE: discussionA discussion, review, suggestion, advice, thoughtsA discussion, review, suggestion, advice, thoughtsISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsStatus: Open.#36 In algorithm0r/SuperMarioBros;mario can exit the left-half of the screen
ISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: bugSomething isn't workingSomething isn't workingISSUE: discussionA discussion, review, suggestion, advice, thoughtsA discussion, review, suggestion, advice, thoughtsISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: new featuresThis is your own idea, and not in the original project planThis is your own idea, and not in the original project planISSUE: pr-testingonce a pr has been accepted, the added feature/code needs to be actually verified as working.once a pr has been accepted, the added feature/code needs to be actually verified as working.Status: Open.#35 In algorithm0r/SuperMarioBros;Adding a Piranha Plant
ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: enemiesThis issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)This issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)ISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsStatus: Open.#16 In algorithm0r/SuperMarioBros;Adding a Fire state to Mario
ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsISSUE: power-upsThis issue is related to ingame power-upsThis issue is related to ingame power-upsStatus: Open.#15 In algorithm0r/SuperMarioBros;Adding a turtle shell state to Koopa
ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: enemiesThis issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)This issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)ISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsStatus: Open.#14 In algorithm0r/SuperMarioBros;Adding map layouts and moving obstacles for world 1
ISSUE: levelsThis issue is related to implementation of the levels (E.g: map layout)This issue is related to implementation of the levels (E.g: map layout)Status: Open.#13 In algorithm0r/SuperMarioBros;Adding star-power
ISSUE: animationsThis issue is related to animations, sprites, texturesThis issue is related to animations, sprites, texturesISSUE: bounding boxesThis issue is related to BBs (size, collision-detection/handling, etc)This issue is related to BBs (size, collision-detection/handling, etc)ISSUE: enemiesThis issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)This issue is related to implementing enemies (Piranha plant,, fire-bar, Bowser, etc)ISSUE: marioThis issue is related to Mario controls, texture, interactions, behavior,This issue is related to Mario controls, texture, interactions, behavior,ISSUE: physicsThis issue related to movement, controls, physics, interactionsThis issue related to movement, controls, physics, interactionsISSUE: power-upsThis issue is related to ingame power-upsThis issue is related to ingame power-upsStatus: Open.#11 In algorithm0r/SuperMarioBros;Find an example of an online-accessible Mario game
ISSUE: discussionA discussion, review, suggestion, advice, thoughtsA discussion, review, suggestion, advice, thoughtsISSUE: pr-testingonce a pr has been accepted, the added feature/code needs to be actually verified as working.once a pr has been accepted, the added feature/code needs to be actually verified as working.Status: Open.#7 In algorithm0r/SuperMarioBros;