a graph based high level game flow Implementation inspired by FlowGraph for Unreal
About • Installation • Features • Documentation •
using Unity Package Manager:
add a package to
git@github.com:soraphis/UnityGameFlow.git
A graph based editor to store high level game flow concepts in assets.
An easy way to implement custom nodes for your own game.
- Save and Load API
- More Built-in Nodes
- Nicer Custom Inspector for Assets
- Rewrite using Unity Graph Toolkit
// TODO, add Tutorials to:
- Create a Custom Node
- ...
